Rip or Flip
Kingdoms of Intrigue logo

Don't rip Kingdoms of Intrigue right now.

Keep it sealed.

$6.98EV per pack
High Variance Set60% of this set's EV comes from ultra-rare pulls (less than 1-in-50 odds). Most packs will return significantly less than the $6.98 average.

Even the best product loses $11.33 on average.

If you must open something: Kingdoms of Intrigue Booster Pack loses the least at −$11.33.

Prices updated: 1h agoEV calculated: 1h agoPull rate confidence:Medium

All 3 Products

Chase Cards — What could you pull?
1
Sabo (Alternate Art) (Manga)

Sabo (Alternate Art) (Manga)

#OP04-083

SR

$691.15

EV: $2.42

2
Boa Hancock (SP)

Boa Hancock (SP)

#OP01-078

SR

$784.08

EV: $1.10

3
Nefeltari Vivi (001) (Alternate Art)

Nefeltari Vivi (001) (Alternate Art)

#OP04-001

L

$99.77

EV: $0.35

4
Trafalgar Law (SP)

Trafalgar Law (SP)

#OP01-047

SR

$202.40

EV: $0.28

5
Donquixote Doflamingo (019) (Alternate Art)

Donquixote Doflamingo (019) (Alternate Art)

#OP04-019

L

$64.56

EV: $0.22

6
Edward.Newgate (SP)

Edward.Newgate (SP)

#OP02-004

SR

$153.16

EV: $0.21

7
Rebecca (039) (Alternate Art)

Rebecca (039) (Alternate Art)

#OP04-039

L

$61.25

EV: $0.21

8
Nefeltari Vivi (118)

Nefeltari Vivi (118)

#OP04-118

SEC

$8.85

EV: $0.18

9
Crocodile (058) (Alternate Art)

Crocodile (058) (Alternate Art)

#OP04-058

L

$49.09

EV: $0.17

10
Ms. All Sunday (Alternate Art)

Ms. All Sunday (Alternate Art)

#OP04-064

SR

$34.32

EV: $0.12

The Math — EV Breakdown & Pull Rates
EV breakdown by rarity tier
RarityCardsAvg ValuePull RateEV/Pack
Manga Rare(MR)1$691.150.35%$2.42
Alternate Art(AA)24$24.168.30%$2.01
Special Rare(SP)5$253.520.70%$1.77
SR(SR)10$1.2533.30%$0.42
SEC(SEC)2$6.684.17%$0.28
L(L)6$0.1550.00%$0.08
Total EV / Pack$6.98
Medium Confidence1,000 packs sampled
Pull rates by rarity tier
RarityPull RateOddsSample Size
Special Rare(SP)0.70%1 in 1431,000
Manga Rare(MR)0.35%1 in 2861,000
Alternate Art(AA)8.30%1 in 121,000
L(L)50.00%1 in 21,000
SR(SR)33.30%1 in 31,000
SEC(SEC)4.17%1 in 241,000

Sources: https://cardcosmos.de/en/blogs/news/one-piece-card-game-pull-rates-hitrates-der-japanischen-edition, https://cardgamer.com/games/one-piece-card-game-rarities/, https://tcgking.nl/blogs/collecting/all-one-piece-tcg-rarities-explained, https://tcgking.nl/blogs/gameplay/complete-list-of-one-piece-tcg-sp-special-rare-cards

Frequently Asked Questions
Is Kingdoms of Intrigue worth opening?
At current market prices, Kingdoms of Intrigue Booster Pack loses $11.33 on average. You are better off keeping it sealed or buying singles directly.
What is the EV of a Kingdoms of Intrigue booster pack?
The expected value of a single Kingdoms of Intrigue booster pack is $6.98 based on current TCGPlayer market prices and community pull rate data.
What are the best cards to pull in Kingdoms of Intrigue?
The most valuable cards in Kingdoms of Intrigue are Sabo (Alternate Art) (Manga) ($691.15), Boa Hancock (SP) ($784.08), Nefeltari Vivi (001) (Alternate Art) ($99.77).
How often do you pull a chase card in Kingdoms of Intrigue?
Pull rates are based on 1,000 pack openings from community sources. See the pull rate table below for exact odds per rarity tier.

As of February 2026, Kingdoms of Intrigue products lose an average of $144.55 (72%) based on current TCGPlayer market prices and community-sourced pull rate data from 1,000+ pack openings.